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Saitek p990 dual analog configuration
Saitek p990 dual analog configuration






saitek p990 dual analog configuration

IE: Player 1 always uses the WASD set, Player 2 always uses JIKM, etc. This works best if keyboard layouts for the various in-game players will be fixed. However, if you also support Keyboard and Mouse, at that point you might want to go ahead and load the appropriate keyboard map layouts for your Player into Rewired.Player. It’s a whole lot less work than trying to loop through maps and such and you get all the benefits of working with named Actions for detecting “Start”. The user could press a button on the controller assigned to Rewired.Player, but you can still then use Rewired.Player as the input source for your game-side Player.

saitek p990 dual analog configuration

Your game-side player object may be Player, but the Rewired.Player doesn’t have to be. Now in your game code, simply assign whichever Rewired.Player returned TRUE to your game-side player object.Loop through all Rewired.Players and check for player.GetButtonDown(“Start”).Rewired will give each Rewired.Player a controller if available. Leave controller auto assignment enabled.Create a “Start” action and be sure it is assigned in the controller maps you assigned to the Players on some button - preferably, multiple buttons just to be sure in case a particular controller has no Start button (or “Center 2” as defined in the Dual Analog Gamepad Template.) A safe bet would be to put it on “Center 2” and “Action Bottom Row 1” for the Dual Analog Gamepad Template, and Button 0 on Unknown Controller (if you're defining an Unknown Controller map).Assign them all joystick maps for the controllers you want to support.Make your Players (let's say Player 0 – 3) in the editor.This involves basically using a variable Rewired.Player as an input source for your own Player object. There have been various ways discussed on how best to do this, but I thought I'd post here another method that I think is better than the other ways I've mentioned.

SAITEK P990 DUAL ANALOG CONFIGURATION HOW TO

The question has come up many times in support and here on how to be able to let users just pick up a controller and press "Start" then have that player join as the next available player and with that controller assigned.








Saitek p990 dual analog configuration